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Saturday, 29 April 2017

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Microsoft Hololens Future Of Computing Detailed Review

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The Microsoft hole lens is a headset that belongs to a technology called augmented reality device ideally an alternate reality augmented reality headset you can still see the world enhanced and overlaid with digital extras the hole lens origins has been in the works for seven years it was actually the brainchild of Microsoft employee Alex Lipman has been working on a pair of holographic goggles for five years before that he was working.

The Kinect which was the grandfather of the whole lens  the hololens actually do first off the bat Microsoft still has not released all the specific details but here's what we do know obvious applications for the hole lens include content consumption and communication whole island headset can actually scan environment in real time and do things such as aid in the guidance of robots or create.

The fly semi-accurate wire  meshes of objects that exist in real life digital objects can also interact with their real environment multiple cameras stationed inside the headset apparently hollow lands also handle sound incredibly well this is done through the unity engine where developers can pin audio specific objects than as people hollow lens walk through a specific area the sound changes based on your proximity to the objects small speakers in the headset, not headphones.

The real environment around you further to this full windows 10 integration so when wearing a headset you can drag items from a PC desktop and pull them off the screen into the air and still control them your mouse voice inputs are very well done device commands those seemingly are infinite so the developers can register commands you called a hold of button to activate no its all ambient they were really adamant the headset or it was over wifi would be shocked if it was not in the headset very fast enough to be an answer.


The response time was toledo boom now what holly lenses capable of is made possible by an array of cameras and sensors these include more than five cameras accelerometers and gyroscopes to sense where headers house positioned at all times in addition to the hole lens mapping out your real world environment would imagine combining data inputs would create a pretty compelling experience so that's pretty cool but lets get a bit deeper into the guts according to its creator Alex Chipman the sensors flood.

The device with terabytes of data every second so that's a lot right so house is actually going to be managed on a device a lot of people out there will be going to be connected to a PC obviously process silicon technology in mobile devices has come up by orders of magnitude so now for the first time it's possible to process all of this in a mobile factor now feel very fortunate to be at this moment in time.


The different pieces are starting to fall into place as we enter this decade the amount of processing power you can get into a small form factor for a reasonable price point is just staggering even in the last few years as we developed hole lens the innovation in optics sensors and silicon has allowed us to move forward a few orders of magnitude so the whole lens has a CPU GPU and the first of its kind in the world and HP you and this fascinatingly enough is a holographic processing.

The unit so here's an explanation of how it works with direct quotes from its creator this is kipman speaking realistic holograms work by tricking your brain into seeing light as matter ultimately you perceive the world because of light if could magically turn on the debugger we would see photons bouncing throughout the world eventually they hit the back of your eyes and through that you reason out what the world is you essentially hallucinate.

The world or you see what your mind wants you to see do create perfect hollow lens images light particles bounce around millions of time and a light engine within the device these photons enter the goggles two lenses where they are ricochet between layers of blue green and red glass before they reach the back of your eye and when you get the light at the exact angle.

That is where the magic comes in so translating what kipman said unlike most screen technologies before it is not pixels but actual photons that are being generated making the digital elements extremely lifelike the resolution was really good were able to read text one of one of the objects in the world was a crumpled up paper ball Lebesgue newspaper you could read the newspaper two layers down the text was clear even from say five feet.

The virtual object so lets put this at interest perspective was able to read it from you know the distance that would normally read a piece of paper but you will recognize that there's text was loading it out here was able to read it if was holding it right here was able to read it so far sounds pretty amazing and a great round of applause to Microsoft here and Alex kipman. 

The but we have to take the good with the bad what are the limitations here so according to reports here are some of the limitations currently you can only really control hollow lens with your gaze and by hovering your finger in the sir to tap on a curse on it works fine is extremely intuitive and everyone could get it the first time but hole lens needs more sophisticated gestures that mimic real life movement.

The biggest limitation is the small viewing area so really all the holograms and the digital environments are only visible through a small square area so if you get close to digital objects you can not actually see the entirely of it cuts them off this was one of the most common complaints among reviewers and Microsoft did this to reduce the tax.

The HP you and lower the latency so people don't feel sick but in future generations as mobile silicon doubles again we should get over  these problems conclusions cent sums it up nicely according to them they stay even in its infancy her lowlands gives an augmented reality experience that never knew wanted and now want it again conduct all future meetings through highlands so how should we think of hollow lands in a way much the arrive of oculus signal.

That the infancy of modern VR Hollins does what google glass tried to do kickstart the infancy of modern AR with a player as trusted and is well respected as Microsoft the stage is set and we can be sure to expect some exciting technology in the coming years but moreover Microsoft is truly back in action.

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